#ifndef __CHARNICO__
#define __CHARNICO__

#include "character.h"

/*! \brief Nico's character class.
*
*/
class CharacterNico : public Character {
  public:
    /*! \brief Class constructor.
    *
    * Alloue de la mémoire.
    */
    CharacterNico();
    ~CharacterNico();
    void __readKeyboard();
    void __update();
    /*! \brief Throw a shuriken.
    *
    */
    void __shuriken();
    void __getItem(int id, int value1, int value2, int value3);
    void __linkHUD(vector<HUD *>* HUDVec);
    BITMAP * __getSprite();
    
  private:
    BITMAP * _spriteBuffer;
    BITMAP * _spriteAlpha;
};


#endif
